
A Platform game by Grumpyface Studios, released in 2017
Steven Universe: Save the Light is being developed for consoles and is planned for release Summer 2017. It has an original story with a customizable party of 4 characters and uses turn-based combat. It is also a direct sequel to the mobile game, Attack the Light. Join the Crystal Gems on the ultimate quest! A mysterious new Gem has stolen a powerful weapon. Only Steven and his friends have what it takes to stop her. βSave the Lightβ is a unique RPG hybrid that combines real-time and turn-based combat.
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Live player count and server population analysis.
There are currently 2 people playing Steven Universe: Save the Light, indicating a niche or private community. Coordinate via Discord for best results.
Manual backup locations for PC, Mac, and Linux.
SteamOS and Linux Proton performance analysis.
Don't let the "Unsupported" tag fool you. While Valve hasn't officially verified Steven Universe: Save the Light, ProtonDB users report it runs perfectly (Gold/Platinum rating). You may need to force a specific Proton version.
System requirements not available for this title.
Aggregated critic scores and player sentiment analysis.
Steven Universe: Save the Light has struggled to impress critics, sitting at a low score of 53. Common complaints cite technical issues or gameplay flaws. Only recommended for die-hard fans of the genre.
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