
A Role-playing (RPG) game by Digital Tome, released in 2001
Siege of Avalon is a traditional fantasy-RPG with an isometric view. The setting is an imaginary land which has been ruined by wars and it is up to you to defeat the evil warrior Mithras, who strives to conquer the entire land. Only the fortress of Avalon resists to his evil intentions. The game is mainly story-driven, featuring many NPCs, and has action-based combat. It doesn't follow any particular set of RPG rules; characters level up after having gained enough experience from defeating foes. Class restrictions are rather mild, meaning that a fighter can learn spells and gain proficiency in magic, etc. This game has been described as an "episodic computer game novel". It is divided into six chapters. The first one is available for free download, but you have to buy the others in order to complete the story. Second chapter takes the events from where the first chapter ended, while third, fourth and fifth chapters are sort of add-ons to the main story. The sixth chapter is dedicated to the final battle with the evil.
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Live player count and server population analysis.
There are currently 3 people playing Siege of Avalon, indicating a niche or private community. Coordinate via Discord for best results.
Manual backup locations for PC, Mac, and Linux.
SteamOS and Linux Proton performance analysis.
Proceed with caution. Siege of Avalon currently struggles on Linux/Steam Deck due to anti-cheat or codec issues. Streaming from a PC is recommended instead.
System requirements not available for this title.
Pending critic evaluation. Check back soon for the official verdict.
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